3D catalogue · Verified local path

Step1X-3D local guide

Two-stage image-to-3D pipeline for high-fidelity watertight geometry and textured GLB assets.

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Official example

Play the official source preview directly below. The media stays on the official publisher server and is never hosted by LocalClaw.

What it does

Image To 3dMesh GenerationTexturing

The official inference table reports 27 GB GPU memory for geometry plus texture and 29 GB for the label-conditioned geometry path. A 32 GB NVIDIA GPU and 64 GB system RAM are the conservative local floor.

Hardware figures are practical entry floors, not performance guarantees. Resolution, duration, precision, offloading and runtime versions can materially change memory use.

Strengths

  • Apache 2.0 code and weights
  • Official geometry and texture checkpoints
  • Exports untextured and textured GLB meshes

Limits to know

  • CUDA 12.4 research stack with PyTorch3D, Kaolin and custom rasterizers
  • ComfyUI support is still listed as planned rather than released